Applying is a Two-Step Process
Students are admitted into the Computer Game Design program by the George Mason University Office of Admissions. The College of Visual and Performing Arts strongly advises students to apply to the university by November 1 in order to receive maximum scholarship consideration.
Applicants to the BFA in Computer Game Design program are encouraged to attend one of our program open houses, which are extremely useful to prospective students for many reason including:
- an opportunity to learn about the latest industry-level software and tools
- meet with faculty and students to get answers to their questions about our exciting program
- learn about curriculum requirements like interning prior to graduation.
- find out about exciting opportunities like special topics courses, the study abroad program with Abertay University, in Scotland, and more info about upcoming speakers and events
NOTE: Students who are unable to attend an open house are still able to apply for and join the major.
How to Apply and Deadlines
Step One
Apply to George Mason through the Common Application or visit George Mason's Admissions office for more information and to apply with the George Mason Exclusive Online Application. After applying, and once you receive your G# from Admissions, you can move to step two. For current George Mason students, see step two below.
Step Two
In addition to the application to George Mason University, the Computer Game Design BFA requires the submission of two writing samples (see prompts below) and allows applicants the option to submit samples of artwork. You are strongly encouraged to submit your writing sample as soon as you receive your G# from admissions, in Step One.
Submit your materials through Slideroom. (Writing sample submission deadlines are due within two weeks of your application.)
Deadlines are as follows:
Freshmen
- Early Action deadline (Admissions application) – November 1
- Deadline for GAME writing prompts - November 7
- Regular Decision deadline (Admissions application) – February 1
- Deadline for GAME writing prompts - February 7
Transfers
- Spring admission priority deadline (Admissions application) – October 1
- Deadline for GAME writing prompts to be submitted within two weeks
- Fall admission priority deadline (Admissions application) – March 1
- Deadline for GAME writing prompts to be submitted within two weeks
Please note the following:
The required writing sample is listed as "Portfolio" on the university application. You may see it referred to this when checking on the status of your application.
Mason Korea
Find information about admissions requirements to Mason Korea.
Slideroom Application Components
Writing Prompt One
Write a 250- to 300-word essay about your interest in computer game design. Address why studying game design will help fulfill your intellectual/artistic, and professional goals, detail what industry career path interests you, and talk about how your studies will help you achieve that goal.
Writing Prompt Two
Write a 500-word review for a current computer or video game. Break down the game into its various elements and critique how they work in concert to deliver a unified experience to the player (or don't). How does the game compare with other current games in its genre? Support your claims with reasoned arguments.
OR
Write a 500-word response to an article about game culture. Find a news article or blog post that discusses race, violence, gender, or other current issues in games (please include a link). How do you see the article as relevant to your studies and future plans as a professional game designer? Do you agree with the author’s claims? Why? How might designers and players address this issue in the future?
OR
Write a 500-word “pitch” for an original game. Present an idea to potential producers/investors. Outline the mechanics, world, and characters of the game (be sure to include the title, genre, and target audience). Why would your game succeed? How is it different from other games on the market?
Apply to Minors
Computer Game Design
Portfolio reviews are not required for students wishing to pursue a minor in Computer Game Design. The Computer Game Design minor requires 18-19 credits of coursework. For more information, please visit the Computer Game Design Minor page in the university catalog.
Please contact Jeremy Tuohy to schedule an appointment to declare the minor.
Sport and Computer Game Design
Portfolio reviews are not required for students wishing to pursue a minor in Sport and Computer Game Design. The Sport and Computer Game Design minor requires 18-credits of coursework. For more information, please visit the Sport and Computer Game Design Minor page in the university catalog.
Please contact Craig Esherick to schedule an appointment to declare the minor.
Transfer Students
If you are considering attending community college before applying to George Mason, be sure to check these guides which will help you schedule your degree courses more efficiently.
Virginia Community College System (VCCS) Transfer Guides
Equivalency Guide from the Virginia Community College System to George Mason Core Courses
For any questions, please email Mary Bean or call 703-993-5734.
Changing Your Major to Computer Game Design
If you are changing your major to Computer Game Design, you must submit a writing sample to be considered for the program. Contact the advisor to find out more.
Guaranteed Admissions Agreements
Transfer deadline for Guaranteed Admissions Agreements (GAA) & Priority application is October 1 for Spring semester and March 1 for Fall Semester.
Please note that the above dates are subject to change without prior notice.
Contact Us
Email us or call us: 703-993-5734. Visit us at the Art and Design Building, 2019, George Mason University, 4400 University Drive, Fairfax, VA 22030.