On this page, you can find current and historic syllabi for the courses in our BFA Game Design program.
Syllabi
Please note that you should speak to our academic advisor, Jeremy Tuohy for information on courses you need to graduate for your catalog year. The most recent syllabi for any courses you are currently taking should be available on BlackBoard.
Spring 2021 Syllabi
GAME 101 Prawat: Introduction to Game Design
GAME 140 Greenberg: Applied Coding for Game Designers
GAME 140 Hahn: Applied Coding for Game Designers
GAME 210 Adcox: Basic Game Design
GAME 210 Greenberg: Basic Game Design
GAME 230 Lebowitz: History of Computer Game Design
GAME 231 Strangio: Introduction to 3D Game Art Production
GAME 232 Hahn: Online & Mobile Gaming
GAME 250 Nam: Music for Film and Video
GAME 310 Lebowitz: Game Design Studio
GAME 310 Willis: Game Design Studio
GAME 330 Dieterich: Computer Game Platform Analysis
GAME 331 Dieterich: Computer Game Platform Analysis Lab
GAME 332 Hudson: Story Design for Computer Games
GAME 332 Lebowitz: Story Design for Computer Games
GAME 398 Strangio: Advanced 3D Game Art Production
GAME 399 Hudson: Game Studies – Creativity & Criticism
GAME 400 Casey: Senior Practicum
GAME 410 Dieterich: Advanced Game Design Studio
GAME 490 Casey: Senior Project
GAME 605 Hudson: Graduate Seminar
GAME 610 Casey: Game Production
Fall 2020 Syllabi
GAME 101 Prawat: Introduction to Game Design
GAME 140 Enfield: Applied Coding for Game Designers
GAME 210 Adcox: Basic Game Design
GAME 210 Greenberg: Basic Game Design
GAME 210 Willis: Basic Game Design
GAME 230 Lebowitz: History of Computer Game Design
GAME 230 Prawat: History of Computer Games
GAME 310 Willis: Game Design Studio
GAME 332 Lebowitz: Story Design for Computer Games
GAME 400 Casey: Senior Practicum
GAME 490 Casey: Senior Project
GAME 610 Casey: Game Production